I just wanted to show a more clear render of the interior of the treehouse, the details and the positioning of the planks is a lot easier to see.
A problem i've noticed with the modelling however which I did not realise whilst I was in Maya is that the planks for the floor inside the treehouse are all lined up equally in a row, so the cracks between them all match up and look a little odd; I will have to go into the scene file and fix this by adjusting the vertices and moving them so they are offset and look like they have been constructed a bit more randomly like it was built by an amateur or a an inexperienced father.
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